#include <controller.h>
◆ Controller()
◆ ~Controller()
virtual Controller::~Controller |
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virtualdefault |
◆ commandClear()
void Controller::commandClear |
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overridevirtual |
◆ commandNewCircle()
void Controller::commandNewCircle |
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const Point & |
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const int & |
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) |
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overridevirtual |
Adds shape circle to current model.
Замещает IController.
◆ commandNewLine()
void Controller::commandNewLine |
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const Point & |
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const Point & |
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) |
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overridevirtual |
Adds shape line to current model.
Замещает IController.
◆ commandNewPoint()
void Controller::commandNewPoint |
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const Point & |
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overridevirtual |
◆ commandOpenSuite()
void Controller::commandOpenSuite |
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const std::string & |
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overridevirtual |
◆ commandRemoveShape()
void Controller::commandRemoveShape |
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overridevirtual |
Removes last shape from current model.
Замещает IController.
◆ commandSaveSuite()
void Controller::commandSaveSuite |
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const std::string & |
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overridevirtual |
◆ loop()
void Controller::loop |
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overridevirtual |
Объявления и описания членов классов находятся в файлах: