#include <controller.h>
◆ Controller()
◆ ~Controller()
| virtual Controller::~Controller |
( |
| ) |
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virtualdefault |
◆ commandClear()
| void Controller::commandClear |
( |
| ) |
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overridevirtual |
◆ commandNewCircle()
| void Controller::commandNewCircle |
( |
const Point & |
, |
|
|
const int & |
|
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) |
| |
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overridevirtual |
Adds shape circle to current model.
Замещает IController.
◆ commandNewLine()
| void Controller::commandNewLine |
( |
const Point & |
, |
|
|
const Point & |
|
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) |
| |
|
overridevirtual |
Adds shape line to current model.
Замещает IController.
◆ commandNewPoint()
| void Controller::commandNewPoint |
( |
const Point & |
| ) |
|
|
overridevirtual |
◆ commandOpenSuite()
| void Controller::commandOpenSuite |
( |
const std::string & |
| ) |
|
|
overridevirtual |
◆ commandRemoveShape()
| void Controller::commandRemoveShape |
( |
| ) |
|
|
overridevirtual |
Removes last shape from current model.
Замещает IController.
◆ commandSaveSuite()
| void Controller::commandSaveSuite |
( |
const std::string & |
| ) |
|
|
overridevirtual |
◆ loop()
| void Controller::loop |
( |
| ) |
|
|
overridevirtual |
Объявления и описания членов классов находятся в файлах: